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1. Again? - in EVE General Discussion [original thread]
SOLAR tears are next best to goon tears.
- by St Rannik - at 2014.01.21 07:38:00
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2. Drones are broken. Please fix them - in Player Features and Ideas Discussion [original thread]
fix goon lag please!
- by St Rannik - at 2014.01.08 11:55:00
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3. Drones are broken. Please fix them - in Player Features and Ideas Discussion [original thread]
NaltDi wrote: Sariah Eylaya wrote: All I see is butt hurt here. Drones are not broke. They just aren't how rusrus/goons like em. So, 8 hours laggfest(30-40 min in eve) causing by 250 carriers is ok, and server working fine? 250 ships is cr...
- by St Rannik - at 2014.01.08 01:57:00
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4. CCP what's your plan for node crashing - in EVE General Discussion [original thread]
James Amril-Kesh wrote: Boat couldn't possibly be trolling you, oh no. in which case he should be banned for impersonating a GM (assuming it's him who posted that GM response about ban)
- by St Rannik - at 2013.12.18 22:54:00
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5. Sticky:Exploit: Bumping in order to prevent E-Warp - in EVE Information Portal [original thread]
Khador Vess wrote: So? If someone has scanned down your e-warp spot and cant kill you before you are removed from space, and they have either the patience to wait for you to reconnect surely thats your problem. Someone made clever use of a me...
- by St Rannik - at 2013.11.29 12:30:00
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6. Sticky:Exploit: Bumping in order to prevent E-Warp - in EVE Information Portal [original thread]
Khador Vess wrote: This makes no sense to me, If you undock a ship you've already lost it you just don't know it yet. If your would-be attacker has the presence of mind to stop you e-warping by bumping you and can kill you how is this still an ...
- by St Rannik - at 2013.11.29 11:39:00
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7. Sticky:Exploit: Bumping in order to prevent E-Warp - in EVE Information Portal [original thread]
I hope this will make CCP finally fix the whole bumping mechanics. You shouldn't be able to bump titans with smaller ships, it should just blow up when it hits the titan due to mass difference.
- by St Rannik - at 2013.11.29 11:12:00
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8. New structure - Jump drive scrambler - in Player Features and Ideas Discussion [original thread]
bubbles serve different purpose, and yes you could use them to keep fleet on grid for half an hour before the structure goes online
- by St Rannik - at 2013.01.21 10:33:00
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9. How to fix EVE - in Player Features and Ideas Discussion [original thread]
there is a simpler fix to eve called uninstall
- by St Rannik - at 2013.01.21 08:34:00
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10. The pointlessness of Fuel Blocks (From an Industrialists perspective) - in Player Features and Ideas Discussion [original thread]
so what exactly is broken here? people are stupid? no patch is going to fix that buying on buy orders is also cheaper than buying on sell orders, doesn't mean we should get rid of them so "stupid" people can't sell their stuff cheap
- by St Rannik - at 2013.01.21 05:18:00
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11. New structure - Jump drive scrambler - in Player Features and Ideas Discussion [original thread]
I should probably clarify about the timers. 24h offline timer is for the system owner to be able to switch off the module if they wish. it's not an invulnerability timer. the structure is invulnerable for the whole time when there is an iHub in t...
- by St Rannik - at 2013.01.21 04:12:00
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12. New structure - Jump drive scrambler - in Player Features and Ideas Discussion [original thread]
so you kind of answered your own concerns if you aren't going to deploy your cap fleet to protect your system in fear of it getting stuck, then the attacker will have an advantage over you if they choose to deploy theirs. and if you aren't willin...
- by St Rannik - at 2013.01.21 02:22:00
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13. New structure - Jump drive scrambler - in Player Features and Ideas Discussion [original thread]
well not really the 24H OFFLINE timer will take care of that. once you deployed your fleet into a system where this module is online, you are stuck there for 24 hours. you will have to either split your fleet into smaller ones scattered across a...
- by St Rannik - at 2013.01.21 01:26:00
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14. New structure - Jump drive scrambler - in Player Features and Ideas Discussion [original thread]
yes, i'm fully aware how long it takes to drop an iHub that's the whole point of the idea
- by St Rannik - at 2013.01.21 00:40:00
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15. New structure - Jump drive scrambler - in Player Features and Ideas Discussion [original thread]
Dolorous Tremmens wrote: Half an hour? by that point the scouts that jumped in with the enemy fleet would already have reported it, and thats only if they were incompetent and didn't know about it beforehand. the only way this would work is if ...
- by St Rannik - at 2013.01.20 23:33:00
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16. New structure - Jump drive scrambler - in Player Features and Ideas Discussion [original thread]
exactly, that's the whole point of the idea. the caps get committed to a fight, so people don't just throw them around. deploying them will require careful planning, and there will be consequences. the structure is invulnerable until ihub is dead...
- by St Rannik - at 2013.01.20 23:29:00
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17. New structure - Jump drive scrambler - in Player Features and Ideas Discussion [original thread]
you wouldn't trap your own fleet, you'd trap the enemy fleet the online timer can be small, like half an hour.
- by St Rannik - at 2013.01.20 22:30:00
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18. New structure - Jump drive scrambler - in Player Features and Ideas Discussion [original thread]
So we have cyno jammers, which don't allow you to jump into the system. Why not have a structure which blocks you from jumping out of the system? It can be either an iHub upgrade, requiring sov 4 or 5, or a free standing structure which is invuln...
- by St Rannik - at 2013.01.20 14:32:00
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19. Announcement:Extended downtime on Tranquility on December 7 - in EVE General Discussion [original thread]
Vanaunge wrote: So when is CCP going to take server downtime seriously? It's getting quite anoying that with every patch downtime can never be really 30min. so you mean that when it takes them only 8 minutes to restart the servers they shou...
- by St Rannik - at 2012.12.07 11:46:00
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20. WTS 32m Minnie PVP Char - in Character Bazaar [original thread]
9b b/o
- by St Rannik - at 2012.11.15 08:52:00
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